Skip to main content

A Revised Map for Syldavia

Hi all,

I have updated my map for Syldavia, fiddling with minor details like the direction of river courses, the location of national frontiers and changing some place names.   The most noticeable change is the presence of a hex grid, each hex is supposed to be 10km in diameter.  This particular change is a big help (obviously!) figuring out distances between places in real terms, such as numbers of days (or hours...) of travel between point A and point B. Syldavia is smaller than I thought!



  1. This comment has been removed by a blog administrator.

  2. Paul,

    So good to hear from you! My compliments on your Duffer's Drift project. You will notice that I have begun to creep into the territories adjacent to the sacred Motherland. Feel free to make any suggestions at all about the shape of Borduria, the locations of places and of place names. Etc. You can send print out the map, write out such details on the page, scan and send it back to me if you like. Or I can send an Adobe Illustrator file.

    As I have drawn it out, poor old Polishoff province is doomed to be the scene of most of the action, but a similar territory, downstream on the Djrinje River, ought to exist in Borduria as well.



  3. Argh - damned Blogger editing utilities!

    Paul, I have inadvertently removed your message, don't ask me how. Please re-post!


  4. Looks very good - I like the way the hexes somehow pull it all together.



  5. I will try and plonk Trans-Syldavia to the east in some sort of way that makes the Byzantion-Klow road through it and the Pashaluk make sense :)

    Probably on some other side of a part of the Dinarian Alps

    By the way, do you think Borduria may have been Austrian in the 1800's at all?


Post a Comment

Popular posts from this blog

First Despatch from Syldavia!

Welcome to Despatches From Syldavia!Will you join me for a Plate of Szlaszeck and a Glass of Szprädj?This blog relates the infamous history and dubious future goings-on of my own Imagi-nations wargames campaign involving an un-historical milieu of fictitious mid 18th century nations set in southeastern Europe.I’ll keep the blog updated with reports when I have made progress in my project and when I have something (one hopes) moderately interesting to say.Life is quite busy, however, so I am afraid that my postings will probably come at an irregular pace. My project represents my return to the wargaming world after several years of inactivity, during which time I finished my PhD, landed a real job, got married and started a family.Now, with all that done (or is it because sleep is in short supply?), the desire to start painting and gaming projects came back to life. I started to build a SYW army and while doing some research on the WWW, I accidentally stumbled upon EvE and a number of…

Leipzig Campaign : Battle of Olbernhau Pt. 2

It goes without saying that this blog has been stalled for some time while I have had my hands full with work and kids.  I have had the AAR for the Battle of Olbernhau (see previous post) mostly completed for some time, but it has been languishing forgotten in the limbo of the "drafts" file.  In the effort to re-start things in motion around here, the first order of business is to publish it! 

Battle of Olberhau After Action Report 


As outlined in the previous post (here), our scenario revolved a hypothetical encounter of the French IX Corps and the Allied Army of Bohemia just west of the town of Olbernhau, southern Saxony, in August 1813.  The battle game is preceded by the approach of the town by Count Pahlen III’s Russian hussar division, moving in from the south.  Olbernhau, a mining and metal-working town, is of strategic importance in this scenario as it sits like a cork in a bottle on a secondary route between inner Saxony and Bohemia, between broad and fla…